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381. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Said Wolf has gigantic resist holes though
- by Prometheus Exenthal - at 2012.01.08 22:09:00
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382. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
@Zarnak While that is all true, a Neutron fit with Null does more damage at range than Wolf/Jag while tanking a bit more. I really don't think the Enyo needs that extra 200 hitpoints. I would give that extra 200 to the Ishkur
- by Prometheus Exenthal - at 2012.01.08 21:11:00
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383. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
@Plutonian They could EASILY just nerf the **** out of ECM modules and increase the bonus to the jamming ships Voila, ECM is now next to useless on non-jamming boats. Marlona Sky wrote: Change role bonus to: Immune to ECM Get out.
- by Prometheus Exenthal - at 2012.01.08 20:32:00
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384. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
That's more of an ECM issue than a "lolol this ship is so strong" type of thing. You're going to have a hard time chewing through AFs fast enough. You're really just making it easier for yourself to gank T1 frigates, which isn't a really a big dea...
- by Prometheus Exenthal - at 2012.01.08 19:59:00
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385. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
I don't know what you're going to disrupt with 1-2 unbonused damps/jammers, but I'd feel bad for the first person to do it who gets shredded by a Rifter.
- by Prometheus Exenthal - at 2012.01.08 19:29:00
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386. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Flycatcher can , but it's a bit shoddy because of the Kinetic only. Sabre works, obviously. Eris works, but depends on the fit Heretic works pretty well because it's basically a Vengeance with MOAR ROCKETS. My Slicers don't have too much trouble...
- by Prometheus Exenthal - at 2012.01.08 18:39:00
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387. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
It's not personal or anything, I'm just telling it how it is It's mass testing, nobody is a special snowflake. Things either do or don't work. And on sisi, AFs work.
- by Prometheus Exenthal - at 2012.01.08 04:21:00
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388. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
It's a double-edged sword. I'm not saying everyone is bad, but you have to work with the assumption. If a monkey can slap together a ship and be nigh-immune to half the battlefield, then there is a problem (AB bonus). That problem has yet to rear...
- by Prometheus Exenthal - at 2012.01.08 00:48:00
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389. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
I'll be completely honest and say that I never suggested adding more slots, but now they are here and they aren't broken. Yes, judging everything off sisi is not the best method. Yes, a large number of people there can't tell their face from thei...
- by Prometheus Exenthal - at 2012.01.07 23:54:00
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390. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
AFs and Faction frigates offer different advantages/disadvantages. Destoyers/Interdictors > AFs For Interdictors, they need balancing to begin with but I can assure you that they are still very capable of shredding AFs. As for the Hawk, I'm n...
- by Prometheus Exenthal - at 2012.01.07 23:06:00
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391. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Merin, comparing the Hawk to a bad HAC is not a good example I am not having any fitting issues with the Hawk. If I want the best possible layout, I fit named mods like I do on every other ship in the game. If you're complaining about your inabi...
- by Prometheus Exenthal - at 2012.01.07 22:40:00
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392. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
AFs were not very good against a very wide majority of ships. On TQ they are not very good because they offer very minimal amounts of flexibility. AB fits are too slow unless you have means to land on your target, and MWD fits are suicidal. The...
- by Prometheus Exenthal - at 2012.01.07 22:01:00
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393. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
It should be pretty obvious why which slots were chosen. They are miniature HACs, and their bonuses reflect that notion (as well as the slots) when appropriate. I for one am thrilled that the Hawk has another midslot. Now it can fit a tank to ma...
- by Prometheus Exenthal - at 2012.01.07 21:17:00
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394. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Unrelated post for those of you who are getting posts eaten by the forums. After you've hit reply, if it doesnt show up, hit back and your text should be back in the dialog box on reload.
- by Prometheus Exenthal - at 2012.01.07 19:58:00
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395. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Never mind how silly the idea is, but so far nobody has even put forward a suggestion that would "make them better specifically for low sec". So far there have been suggestions of varying degrees of EWAR immunity (not low sec, just stupid), m...
- by Prometheus Exenthal - at 2012.01.07 10:09:00
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396. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
The Original Alt wrote: Prom you used to be all about small scale PvP and they you go and join the largest blobbing entity, goons, what happened to you? How about you look at my killboard stats and such and notice that nothing has changed. I...
- by Prometheus Exenthal - at 2012.01.07 06:51:00
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397. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Marian Devers wrote: And will remain useless: the 50% reduction in no way helps their survivability in 0.0; The reason Faction Frigates and Combat Interceptors are used in solo 0.0 is because they have a higher chance of evading gatecamps/small...
- by Prometheus Exenthal - at 2012.01.06 22:58:00
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398. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
@Marian First things first, tracking disruption is percentage based. It would basically be getting the same tracking as Enyos have had for ages, and nobody complains about that. Any ships tracking disrupting you will give you a hard time, don't ...
- by Prometheus Exenthal - at 2012.01.06 20:58:00
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399. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
@Plutonian I dunno man, you're guaranteed that there will always be that one type of person who nanos everything. And that person will be shredded by a competent T1 pilot AFs would never become the new Dramiel because they don't have anything...
- by Prometheus Exenthal - at 2012.01.06 19:45:00
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400. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
@Ava My personal stance on faction ships to never be outright better than T2. Faction frigates are a hybrid of T1 and T2. They offer similar advantages of T2, with the drawbacks of T1. While you're having no trouble killing the them in your Wo...
- by Prometheus Exenthal - at 2012.01.06 19:03:00
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